Dazlus is a mobile app that allows the user to enjoy works of art which was developed exclusively for this application. The app's user interface should not impose itself too strongly, artworks need to remain in the foreground. The visualization of the idea was commissioned by Felix Barber and implemented by Martin Dušek. The goal was to create credible material, which could convince international investors and bring in the financial base for developing the mobile application. To achieve this goal, a Flinto prototype, investor sheets and a landing page were created. As soon as the financial means are secured, the design will be further developed side by side with native app developers.
Contribution
Design (Sketch)
Prototype (Flinto)
Web Development (Webflow CMS)
A huge library of works of art to choose from and interact with
1/3
As a second main function Dazlus offers AR-art tours in cities
2/3
Micro interactions while pausing the AR artwork
2/3
Important informations for investors were collected on a landingpage (only available with password)
3/3